Author Topic: gsu (superfx) support [work in progress]  (Read 199450 times)

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Offline the_randomizer

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Re: gsu (superfx) support [work in progress]
« Reply #75 on: April 03, 2018, 04:57 PM »
Amazing work Redguy, you are officially a SNES legend from this point on.

Once SuperFX is perfected on SD2SNES, is it just SDD1 and SA1 left to cover?

Essentially yes, I'd rather see SA-1 next to be honest, in due time.
Edit: Already a beta version to test? Sweeeeet!  8) :P
« Last Edit: April 03, 2018, 05:00 PM by the_randomizer »

Offline efsd

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Re: gsu (superfx) support [work in progress]
« Reply #76 on: April 03, 2018, 04:59 PM »
http://krikzz.com/forum/index.php?action=dlattach;topic=7451.0;attach=1110
(You can also click the link in the attached files section below)

* This is a beta.  Expect crashes and unusual behavior on superfx games. *

This is a beta version of the sd2snes firmware with support for the superfx (gsu) chip.  To install
copy the files in the sd2snes/ (firmware.img, fpga_gsu.bit, fpga_base.bit) directory into the sd2snes/ directory on your SD card.
You should have a working version of the sd2snes 0.1.7e firmware on the SD card before doing this.

- Verify the version says 0.1.7e-gsu-v01 in the sd2snes menu.  Do this by pressing X->System Information.
- Turn off in-game hooks in the sd2snes menu.  They crash several games.
- Saving to SD is temporarily disabled.  Make sure to hold down the reset button for a few seconds to write a save file to the SD.
- PAL games and systems are not well tested.  Try a NTSC game on a NTSC compatible console if you have problems.

Known Issues
------------
- Games may crash on startup.  Power cycle and try again if they do this.  Make sure in-game hooks are disabled in the sd2snes menu.
- Random graphical glitches may happen on game startup.  Power cycle and try again if they do this.
- Doom has graphical glitches.
- Stunt Race FX may have graphical glitches at the beginning of a race.
- Games may not run at exactly the same speed as the original cart.  This may improve in future versions.
- Not currently compatible with usb2snes or other sd2snes firmware modifications.  This will be fixed for usb2snes in the future.

AMAZING!!!! I'll test Yoshi Island as soon as i get home tonight!

Offline fille1976

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Re: gsu (superfx) support [work in progress]
« Reply #77 on: April 03, 2018, 05:03 PM »
Thx redguy,really appreciate your hard work,testing star fox now on a super cic enhanced pal snes 1chip,and its working.
Keep up the good work and again big thumbs up for your work.
On Doom i see artifacts in the background,Stunt Race Fx unplayable cause its glitching.
Yoshi's Island working fine first 2 worlds.
« Last Edit: April 03, 2018, 05:37 PM by fille1976 »

Offline aldocx

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Re: gsu (superfx) support [work in progress]
« Reply #78 on: April 03, 2018, 06:10 PM »
Registered just to thank you redguy, you're amazing!

Offline rocketblast

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Re: gsu (superfx) support [work in progress]
« Reply #79 on: April 03, 2018, 06:13 PM »
Thanks redguy you rock! Absolutely the best thing of 2018.

Offline ka55

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Re: gsu (superfx) support [work in progress]
« Reply #80 on: April 03, 2018, 06:18 PM »
redguy excellent work, thank you very much.  ;)


Text in portuguese.
Excelente trabalho redguy, muito obrigado.  ;)

Offline kogami

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Re: gsu (superfx) support [work in progress]
« Reply #81 on: April 03, 2018, 06:23 PM »
In french

Merci énormément pour ce travail !!!!

Offline Oli

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Re: gsu (superfx) support [work in progress]
« Reply #82 on: April 03, 2018, 07:05 PM »
In french

Merci énormément pour ce travail !!!!

+1 Le top !!!

Je viens de tester à l'instant Starfox, Starfox 2 et Yoshi's Island sur le SD2SNES le rêve devient réalité...

The dream comes true... 8)

Many Thanks !

Offline Hanafuda

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Re: gsu (superfx) support [work in progress]
« Reply #83 on: April 03, 2018, 07:35 PM »
http://krikzz.com/forum/index.php?action=dlattach;topic=7451.0;attach=1110
(You can also click the link in the attached files section below)

* This is a beta.  Expect crashes and unusual behavior on superfx games. *

This is a beta version of the sd2snes firmware with support for the superfx (gsu) chip.  To install
copy the files in the sd2snes/ (firmware.img, fpga_gsu.bit, fpga_base.bit) directory into the sd2snes/ directory on your SD card.
You should have a working version of the sd2snes 0.1.7e firmware on the SD card before doing this.

- Verify the version says 0.1.7e-gsu-v01 in the sd2snes menu.  Do this by pressing X->System Information.
- Turn off in-game hooks in the sd2snes menu.  They crash several games.
- Saving to SD is temporarily disabled.  Make sure to hold down the reset button for a few seconds to write a save file to the SD.
- PAL games and systems are not well tested.  Try a NTSC game on a NTSC compatible console if you have problems.

Known Issues
------------
- Games may crash on startup.  Power cycle and try again if they do this.  Make sure in-game hooks are disabled in the sd2snes menu.
- Random graphical glitches may happen on game startup.  Power cycle and try again if they do this.
- Doom has graphical glitches.
- Stunt Race FX may have graphical glitches at the beginning of a race.
- Games may not run at exactly the same speed as the original cart.  This may improve in future versions.
- Not currently compatible with usb2snes or other sd2snes firmware modifications.  This will be fixed for usb2snes in the future.


Thank you very, very much!!!!!!

Offline ErivandoXP

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Re: gsu (superfx) support [work in progress]
« Reply #84 on: April 03, 2018, 07:37 PM »
Edit: 04/04/2018

I've tested all games released with Super FX and FX 2. Snes used is the NTSC-USA 1CHIP-02 FAT (0.1.7e-gsu-v01)
(Roms from pack of smokemonster)

Dirt Racer (Europe) - Works well (Crash, but worked after reset)

Dirt Trax FX - Works well, a bit slow

Doom - Worked with artifacts, but speed is good

Star Fox - Works well, a bit slow

Star Fox 2 - Works very well

Stunt Race - Works well, a bit slow

Vortex - Worked and playable, a bit slow

Winter Gold (Europe) - It worked perfect (To leave the menu you have to go in the options and add a player, go back and select the competition)

Yoshi's Island - It worked perfect (I have the original and did not see differences in the first two phases)

I tested some translated roms and hacks and they worked well (Yoshi Hack worked perfect and Star Fox Hack ran with glitch)

Thank you Redguy! 2018 is beautiful! ;D
« Last Edit: April 04, 2018, 09:10 PM by Erivandoxp »

Offline Jonny0r

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Re: gsu (superfx) support [work in progress]
« Reply #85 on: April 03, 2018, 07:41 PM »
You are awesome redguy, really waiting for this since a long time :)

Will there be any github or something to get updates?

Thank you very much!

Offline Hensez

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Re: gsu (superfx) support [work in progress]
« Reply #86 on: April 03, 2018, 07:43 PM »
This is just great!

I had a very different experience with Winter Gold. I don't have a true PAL machine to test this on, but running on a Super CIC modded Super Famicom (in 50hz obviously), Winter Gold seems to exhibit no odd or unexpected behaviour, though I have to admit I am not too familiar with this game. Same thing goes for Dirt Racer: it is equally as unplayable as the original cartridge. Looks like you've got the PAL-exclusive titles down already, despite not testing them.

Thank you for your hard work redguy! I hope you'll have success in your future endeavours. I'm having a blast with Yoshi's Island!

EDIT: For some reason, I find it amusing that your beta has more accurate "Touch Fuzzy, Get Dizzy" behaviour than Nintendo's recent efforts.
« Last Edit: April 03, 2018, 08:25 PM by Hensez »

Offline kogami

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Re: gsu (superfx) support [work in progress]
« Reply #87 on: April 03, 2018, 07:44 PM »

Offline James-F

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Re: gsu (superfx) support [work in progress]
« Reply #88 on: April 03, 2018, 07:45 PM »
Да.. реално молодец парень, годами ждальи ну и наконец то дождались.
Попрошайничать легко, а самому тысячу чясов и бессонные ночи далеко не слабо вложыть на опен-сорс.
Низкий поклон тебе красныи чувак.

Now let's get back to ENGLISH please, clearly everybody here knows more than a few languages.
 ;) ;)
Mega Everdrive x5, Everdrive 64 v3, Everdrive N8, SD2SNES, Joyzz.

Offline ErivandoXP

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