Author Topic: Everdrive x7 + Region Mod  (Read 1601 times)

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Offline thebigman1106

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Everdrive x7 + Region Mod
« on: November 06, 2019, 01:32 PM »
Hi Guys,
Recently my Everdrive v2 died, I'm looking to replace it with the new X7.

However the X7 as the ultra cic 3 in it. My N64 has been modded with a region mod + UltraHDMI:
https://www.otakus-store.net/en/modding-products-kits/165-1216-v20-region-free-kit-for-nintendo-64-with-dual-frequency-oscillator-n64-modding-mod-otaku-s-store.html

I'm concerned that the UltraCIC 3 won't be compatible with this region mod I have, is there a way to force the ultraCIC 3 to stay in NTSC mode?

Thqnkw

Offline KRIKzz

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Re: Everdrive x7 + Region Mod
« Reply #1 on: November 07, 2019, 06:44 PM »
Ultracic3 working this way: If system boot successfully, then cic region stay unchanged, if system were refused too boot due not matching cic region - chip will try to change own region. In other words it should work fine with your mod

Offline D4v3WTF

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Re: Everdrive x7 + Region Mod
« Reply #2 on: February 27, 2020, 07:09 PM »
Hi, I have a problem with my Otaku’s-Store N64 Region-Free Mod v2 and my Everdrive 64 v2. Every time I’m trying to load Mario Kart 64, Goldeneye or Donkey Kong 64, I’ll get the „Error 0XE1”. If I run the self test, I’ll get an „Error 01” on „EEP” and it hangs up on „SD1”. My Everdrive 64 has a UltraCIC II locked to PAL. All original NTSC and PAL games I have, work fine and without a problem. The problems with the Everdrive 64 doesn’t appear on an unmodified N64.

Would be great if someone could help me  ;D

Greetings
N64 PAL Games Collection: 204/243
N64 PAL Demo Collection: 1/1
N64 Region Free NTSC Games: 1
Everdrive 64 v2.01 modded UltraCIC II
SD2SNES Rev. F modded Rev. H