Author Topic: Mega ED Pro  (Read 5337 times)

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Offline TheShadowRunner

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Re: Mega ED Pro
« Reply #75 on: June 28, 2020, 03:24 PM »
Only single bin+cue supported.
Deal breaker right there, sad ;_;
TO must be happy.
I really hope you'll reconsider..

Offline nuu

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Re: Mega ED Pro
« Reply #76 on: June 28, 2020, 06:33 PM »
You just have to merge the WAVs into a single bin.

MP3 should be avoided because it's a lossy compression. They are basically bad dumps.

Offline demonseed

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Re: Mega ED Pro
« Reply #77 on: June 30, 2020, 07:04 PM »
How do I merge into a single bin and cue when some games are ISO and many mp3? some are multiple bins etc?

Is there a set pre set up with just bin/cue? Any suggestions..
Debating this vs the megasd.

Offline Relikk

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Re: Mega ED Pro
« Reply #78 on: June 30, 2020, 07:57 PM »
MP3 isn't supported. They'd need to be converted to WAV, but as nuu said, these rips are to be avoided.

There are programs you can use to convert multi-bin to a single bin. Binmerge is one.

https://github.com/putnam/binmerge/releases/tag/1.0

Offline Adrian Gauna

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Re: Mega ED Pro
« Reply #79 on: July 01, 2020, 10:17 AM »
What about using IMG burn just to cue the ISO and mp3 tracks into a single cue? Can that single cue folder be changed to bin and will it run on the Mega EverDrive Pro?

Sorry if it sounds dumb but when it comes to MEGA-CD files i'm hopeless at understanding this stuff.

Offline Sarge

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Re: Mega ED Pro
« Reply #80 on: July 02, 2020, 02:33 AM »
I would also assume you could mount using a virtual drive like MagicDisc or DaemonTools and then re-rip to a single BIN/CUE. Lots of ways to make it all work.
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Offline lee4

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Re: Mega ED Pro
« Reply #81 on: July 02, 2020, 03:32 AM »
ED64 v2.0, 3.0 & X7 | EDMD v3 | MEGAED X7 M15 v2.01 | TED v2.4 | EDN8 v1.2N | SED v2.1 | SD2SNES rev E1 & PRO rev.B | EDGB v1.1 & X7 M17 rev B | EDGBA X5 M16 rev A
Super NT | Mega SG | Super Retro Advance | SGB v1 | PCE+SSD3

Offline nuu

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Re: Mega ED Pro
« Reply #82 on: July 02, 2020, 12:34 PM »
That's great!

What about using IMG burn just to cue the ISO and mp3 tracks into a single cue?
The damage is already done on MP3 files from the start. Converting them to anything else doesn't bring back the data loss, therefore downloading them is a waste of time.

Offline butfluffy

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Re: Mega ED Pro
« Reply #83 on: July 02, 2020, 03:15 PM »
so i want to get a mega everdrive pro asap. are there compatibility issues with any cd games?
 i think i read that two games are not working but i can't find that post anymore. i think the v2 model genesis/sega cd v2 has incompatibility with 2 cd games if i'm not mistaken. i'm not sure if it was caused by the genesis v2 itself or the sega cd v2 or both. i'm wondering if the two games that will not work for mega everdrive pro are those same same games?
 the mega everdrive pro only supports single merged bin files which is fine but some of my sega cd collection are in clone cd img format. they are not in multiple tracks though but single img files with cue. does this format work with mega everdrive pro or does the format have to be bin/cue only?
 maybe the clone cd image files can be easily converted to bin/cue somehow without burning and re-ripping or mounting to virtual drive and re-ripping.

Offline Chriss

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Re: Mega ED Pro
« Reply #84 on: July 02, 2020, 07:56 PM »
I ordered my one last night, I actually like the idea of playing a few Nes games through the Megadrive as I dont have a nes/emulator that can play through my CRT. The only feature I would want that this does not offer is the MD+ but KRIKzz has covered that already so we can only hope there is enough demand for it from the public. The review cart that Joe on Gamesack had did not play SMS FM sound back when he tested it, I amk guessing his cart was faulty?

Offline Relikk

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Re: Mega ED Pro
« Reply #85 on: July 02, 2020, 09:43 PM »
The review cart that Joe on Gamesack had did not play SMS FM sound back when he tested it, I amk guessing his cart was faulty?

You need the SMS BIOS for FM sound to work. He didn't know that at the time.

Offline zaphro72

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Re: Mega ED Pro
« Reply #86 on: July 02, 2020, 09:45 PM »
The review cart that Joe on Gamesack had did not play SMS FM sound back when he tested it, I amk guessing his cart was faulty?

You need the SMS BIOS for FM sound to work. He didn't know that at the time.

Does it matter which SMS BIOS file you have? I am assuming the NA is different then the Japanese but I really have no idea.

Offline Chriss

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Re: Mega ED Pro
« Reply #87 on: July 02, 2020, 11:53 PM »
Gotcha, so I would imagine it is Japanese Bios needed as that would make sense.

Offline Adrian Gauna

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Re: Mega ED Pro
« Reply #88 on: July 03, 2020, 10:16 AM »
That's great!

What about using IMG burn just to cue the ISO and mp3 tracks into a single cue?
The damage is already done on MP3 files from the start. Converting them to anything else doesn't bring back the data loss, therefore downloading them is a waste of time.

How are mp3 files damaged? That's the standard red book audio format, mp3. It's usually

track 1 ISO
track 2 mp3
track 3 mp3 and etc. And to make it work on an emulator you just cue the entire list.

Changing them to bin doesn't work on Kega Fushion neither does WAV. So hearing everybody say that bin/cue is the only way to play Mega CD games on the Mega EverDrive Pro sounds confusing, seeing that bin/cue files do not work on a real game disc or an emulator.

Offline J^P

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Re: Mega ED Pro
« Reply #89 on: July 03, 2020, 12:24 PM »
That's great!

What about using IMG burn just to cue the ISO and mp3 tracks into a single cue?
The damage is already done on MP3 files from the start. Converting them to anything else doesn't bring back the data loss, therefore downloading them is a waste of time.

How are mp3 files damaged? That's the standard red book audio format, mp3. It's usually

track 1 ISO
track 2 mp3
track 3 mp3 and etc. And to make it work on an emulator you just cue the entire list.

Changing them to bin doesn't work on Kega Fushion neither does WAV. So hearing everybody say that bin/cue is the only way to play Mega CD games on the Mega EverDrive Pro sounds confusing, seeing that bin/cue files do not work on a real game disc or an emulator.
MP3 is lossy format, WAV is not